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PROGRAM

Find your stage. Build what comes next.

Fourteen stages, 224 sessions, two days: each creative industry gets its own editorial program of talks, workshops, live demos, clinics and critiques — plus a Main Stage and a dedicated IP & Rights stage.

2027 · Paris · Venue TBA

2 days dedicated to AI & Creative Industries

Provisional program. Topics, timings and speakers are subject to confirmation.

112 sessions

Day 1 — Understand & Reimagine

    • Day 1 · 09:00–09:45
      Keynote
      Main
      Provisional

      Opening keynote: The state of creative AI

      A clear-eyed opening on where generative AI actually stands in the creative industries: what works in production today, what remains fragile, and which shifts in workflows, rights and jobs matter most for the next two years.

    • Day 1 · 09:00–09:45
      Talk
      Film & TV
      Provisional

      AI across the film value chain

      From development to distribution, a structured overview of where AI already touches film and audiovisual production: writing, previz, shooting, post, localisation and marketing — with an honest look at where it still fails.

    • Day 1 · 09:00–09:45
      Talk
      Product & UX
      Provisional

      AI-native product design

      What changes when the product itself is built around generative capability: interfaces that draft, adapt and converse, onboarding that teaches by doing, and the design principles that keep users in control of probabilistic systems.

    • Day 1 · 09:00–09:45
      Talk
      Advertising
      Provisional

      The state of AI in advertising

      A structured overview of where AI sits in advertising today: creative production, media planning, personalisation and measurement. What agencies and brands actually use in campaigns now, and which promises remain ahead of reality.

    • Day 1 · 09:00–09:45
      Talk
      Publishing
      Provisional

      AI across the publishing value chain

      From manuscript acquisition to bookshop, a structured overview of where AI touches publishing: reading, editing, translation, production, marketing and discovery — with an honest account of what publishers actually use today.

    • Day 1 · 09:00–09:45
      Talk
      Music & audio
      Provisional

      AI across the music value chain

      From composition to streaming, a structured overview of where AI touches music: writing, production, voices, mastering, distribution and discovery — with an honest account of what artists and labels actually use today.

    • Day 1 · 09:00–09:45
      Talk
      Art & culture
      Provisional

      AI in the art world: where things stand

      A structured overview of AI across the art world: artists using generative systems, museums experimenting with mediation, galleries and fairs testing the market. What has genuinely changed, and what remains a press release.

    • Day 1 · 09:00–09:45
      Talk
      Architecture
      Provisional

      AI across the architecture value chain

      From competition briefs to construction sites, a structured overview of where AI touches architecture and spatial design: concept imagery, BIM, compliance, documentation and client communication — with an honest account of current limits.

    • Day 1 · 09:00–09:45
      Talk
      Gaming
      Provisional

      AI across the games value chain

      From pre-production to live ops, a structured overview of where AI touches game development: concept art, code, QA, localisation, community and user-generated content — with an honest account of what studios actually ship with today.

    • Day 1 · 09:00–09:45
      Talk
      Fashion & luxury
      Provisional

      AI across the fashion value chain

      From trend research to retail, a structured overview of where AI touches fashion, luxury and beauty: design exploration, pattern-making, imagery, supply chain and client experience — with an honest account of what houses actually use.

    • Day 1 · 09:00–09:45
      Talk
      Photography
      Provisional

      Photography after generative AI

      A structured overview of what generative AI does to photography: the collapse of some commercial segments, the rising value of verified capture, new practices between shooting and synthesis. What photographers actually face now.

    • Day 1 · 09:00–09:45
      Talk
      Design & craft
      Provisional

      AI across design and craft

      From industrial design to craft workshops, a structured overview of where AI touches design: ideation, CAD, materials, prototyping and production — and where hand knowledge remains irreplaceable.

    • Day 1 · 09:00–09:45
      Talk
      3D & VFX
      Provisional

      AI across the VFX value chain

      From previz to final comp, a structured overview of where AI touches 3D, VFX and post-production: rotoscoping, tracking, asset generation, rendering and finishing — with an honest account of what studios actually run in production.

    • Day 1 · 09:00–09:45
      Talk
      IP & Rights
      Provisional

      The state of rights in the AI era

      An opening map of the legal landscape for creative AI in France and Europe: copyright, training data rules, the AI Act’s transparency duties, personality rights. What is settled, what is litigated, what is still being written.

    • Day 1 · 09:55–10:40Special show

      Special Show 01 — The Machine Audition

      A live performer and an AI system respond to the same direction in real time. The audience watches both interpret, miss and recover — a staged audition that makes machine capability and its limits visible without a single slide.

    • Day 1 · 09:55–10:40
      Live demo
      Film & TV
      Provisional

      From script to storyboard with generative tools

      A live walkthrough from a scene excerpt to a usable storyboard: extracting beats, generating frames, iterating on composition and tone, and exporting a board a director can actually annotate — with the failures and re-prompts shown on screen.

    • Day 1 · 09:55–10:40
      Live demo
      Product & UX
      Provisional

      From prompt to prototype

      A live build from a written brief to a clickable prototype: generating screens, wiring states, iterating on copy and layout, and exporting something a team can test the same afternoon — with the dead ends and corrections shown live.

    • Day 1 · 09:55–10:40
      Live demo
      Advertising
      Provisional

      From brief to campaign assets live

      A live build from a client brief to a first set of campaign assets: key visuals, copy variants, format adaptations. The demonstration shows prompts, iterations and human selection — including the outputs that were rejected and why.

    • Day 1 · 09:55–10:40
      Live demo
      Publishing
      Provisional

      From manuscript to marketing kit

      A live walkthrough from a manuscript excerpt to a marketing kit: positioning, cover briefs, back-cover copy, social assets. The demonstration shows drafts, iterations and editorial choices — and where generated copy still misses the book.

    • Day 1 · 09:55–10:40
      Live demo
      Music & audio
      Provisional

      From idea to demo track live

      A live production session: from a hummed idea to a structured demo track — generating textures, arranging sections, iterating on sound design. The producer shows every decision and edit, with slow-generation checkpoints while the machine renders.

    • Day 1 · 09:55–10:40
      Live demo
      Art & culture
      Provisional

      A generative art practice, live

      An artist demonstrates their generative practice from blank canvas to finished piece: training or prompting, curation of outputs, iteration, and the final human decisions that make it a work. The full process is shown, including discarded directions.

    • Day 1 · 09:55–10:40
      Live demo
      Architecture
      Provisional

      From brief to concept imagery

      A live concept-design session: from a site brief to iterated concept imagery — massing options, material atmospheres, light studies. The architect shows prompts, references and selections, and where generated imagery misleads clients.

    • Day 1 · 09:55–10:40
      Live demo
      Gaming
      Provisional

      From concept to playable prototype

      A live game-jam-style session: from a one-line concept to a playable prototype in forty-five minutes — generated art, AI-assisted code, iterated mechanics. The developer shows every shortcut and compromise, and what still takes human craft.

    • Day 1 · 09:55–10:40
      Live demo
      Fashion & luxury
      Provisional

      From moodboard to collection plan

      A live design session: from a moodboard to an iterated collection plan — silhouette exploration, colour stories, fabric directions. The designer shows prompts, references and selections, and where generated imagery diverges from manufacturable reality.

    • Day 1 · 09:55–10:40
      Live demo
      Photography
      Provisional

      From shoot to delivered story with AI

      A live post-production session: culling a shoot with AI assistance, editing selections, retouching, building a client gallery. The photographer shows what the machine accelerates — and the choices that remain theirs alone.

    • Day 1 · 09:55–10:40
      Live demo
      Design & craft
      Provisional

      From sketch to 3D model

      A live design session: from a hand sketch to an iterated 3D concept — image generation for directions, 3D reconstruction, refinement in CAD. The designer shows every step, including where generated geometry fails manufacturing logic.

    • Day 1 · 09:55–10:40
      Live demo
      3D & VFX
      Provisional

      AI-assisted rotoscoping and cleanup

      A live session on the least glamorous, most transformative AI use in post: automated roto, wire removal, cleanup passes. The artist shows time saved per shot, where masks fail, and how review loops keep quality at delivery standard.

    • Day 1 · 09:55–10:40
      Live demo
      IP & Rights
      Provisional

      Reading an AI contract clause by clause

      A live walkthrough of a real-world AI vendor contract: licence scope, training rights, indemnities, liability caps, exit clauses. A lawyer annotates each clause, showing what to accept, what to redline, and what to walk away from.

    • Day 1 · 11:00–12:15
      Case study / forum
      Main
      Provisional

      How creative companies actually adopted AI

      Anonymised case studies from studios, publishers, agencies and labels that moved beyond pilots: where they started, what they stopped doing, how teams were trained, and which adoption patterns repeated across very different creative businesses.

    • Day 1 · 11:00–12:15
      Workshop
      Film & TV
      Provisional

      Design an AI-assisted writers’ room

      In small groups, participants design the operating rules of a writers’ room that uses AI: what the machine proposes, what humans decide, how credits and versions are tracked. Brief and templates provided; each group leaves with a workable workflow.

    • Day 1 · 11:00–12:15
      Workshop
      Product & UX
      Provisional

      Design an AI feature for a real product

      In small groups, participants take a real product brief and design one AI feature end to end: user need, model behaviour, fallback states, success metrics. Brief and canvas provided; each group leaves with a feature spec ready to challenge.

    • Day 1 · 11:00–12:15
      Workshop
      Advertising
      Provisional

      Design a brand-safe AI workflow

      In small groups, participants design the guardrails of an AI-assisted production workflow for a brand: approval steps, forbidden uses, provenance logging, disclosure rules. Brief and canvas provided; each group leaves with a workable governance sheet.

    • Day 1 · 11:00–12:15
      Workshop
      Publishing
      Provisional

      Design an AI-assisted editorial workflow

      In small groups, participants design an editorial workflow that uses AI: where machines assist reading, checking and production, where editors decide, how authors are informed. Brief and canvas provided; each group leaves with a workable workflow.

    • Day 1 · 11:00–12:15
      Workshop
      Music & audio
      Provisional

      Design an AI-assisted studio workflow

      In small groups, participants design a studio workflow that uses AI: where machines assist writing, sound design and mixing, where the artist decides, how credits are tracked. Brief and canvas provided; each group leaves with a workable workflow.

    • Day 1 · 11:00–12:15
      Workshop
      Art & culture
      Provisional

      Design a museum AI mediation

      In small groups, participants design an AI-assisted visitor experience for a museum: what the machine explains, what curators control, how accuracy and tone are guaranteed. Brief and canvas provided; each group leaves with a mediation concept.

    • Day 1 · 11:00–12:15
      Workshop
      Architecture
      Provisional

      Design an AI-assisted competition workflow

      In small groups, participants design a competition workflow that uses AI: where machines accelerate research, imagery and documents, where architects decide, what the competition rules allow. Brief and canvas provided; each group leaves with a workable workflow.

    • Day 1 · 11:00–12:15
      Workshop
      Gaming
      Provisional

      Design an AI-assisted production pipeline

      In small groups, participants design a game-production pipeline that uses AI: where machines assist art, code, QA and writing, where leads decide, how quality is gated. Brief and canvas provided; each group leaves with a workable pipeline design.

    • Day 1 · 11:00–12:15
      Workshop
      Fashion & luxury
      Provisional

      Design an AI-assisted studio workflow

      In small groups, participants design a fashion-studio workflow that uses AI: where machines assist research, sketching and range planning, where designers decide, how the house style is protected. Brief and canvas provided; each group leaves with a workable workflow.

    • Day 1 · 11:00–12:15
      Workshop
      Photography
      Provisional

      Design an AI-assisted photo business

      In small groups, participants redesign a photography business around AI: which services to keep, automate or drop, how to price verified human capture, how to talk to clients. Brief and canvas provided; each group leaves with a business design.

    • Day 1 · 11:00–12:15
      Workshop
      Design & craft
      Provisional

      Design an AI-assisted studio practice

      In small groups, participants design a studio practice that combines AI and craft: where machines assist exploration and documentation, where hands decide, how the studio’s signature is protected. Brief and canvas provided; each group leaves with a workable practice.

    • Day 1 · 11:00–12:15
      Workshop
      3D & VFX
      Provisional

      Design an AI-assisted VFX pipeline

      In small groups, participants design a VFX pipeline that uses AI: where machines assist tracking, roto, asset and texture generation, where supervisors decide, how versions are managed. Brief and canvas provided; each group leaves with a workable pipeline.

    • Day 1 · 11:00–12:15
      Workshop
      IP & Rights
      Provisional

      Build a rights-clearance workflow

      In small groups, participants build a rights-clearance workflow for AI-assisted production: what to check before using a tool, what to document during production, what to archive for delivery. Brief and canvas provided; each group leaves with a workable workflow.

    • Day 1 · 12:25–13:10
      Panel / debate
      Main
      Provisional

      Debate: Creators and AI

      Working creators from different disciplines argue through what AI changes in their daily practice: what they use, what they refuse, how they price their work now, and which questions about consent, credit and value remain genuinely open.

    • Day 1 · 12:25–13:10
      Panel / debate
      Film & TV
      Provisional

      Directors and AI

      Directors discuss where AI fits in their practice: previz, look development, editing assistants, synthetic extras — and where they draw the line. A conversation about intention, control and what a director’s signature means when tools generate.

    • Day 1 · 12:25–13:10
      Panel / debate
      Product & UX
      Provisional

      Design systems and AI

      Design leaders discuss what AI does to a design system: generating variants within tokens, documenting components automatically, keeping consistency when interfaces assemble themselves — and what still requires a human design eye.

    • Day 1 · 12:25–13:10
      Panel / debate
      Advertising
      Provisional

      Agencies, brands and AI

      Agency and brand leaders debate the new deal: who owns AI-assisted work, how pricing changes when production gets faster, what clients should demand on transparency, and whether the agency model itself is being repriced.

    • Day 1 · 12:25–13:10
      Panel / debate
      Publishing
      Provisional

      Authors and AI

      Authors discuss what AI means for their practice: research assistance, translation, synthetic narration — and the harder questions of training on their work, credit and remuneration. A frank conversation about what authors will and will not accept.

    • Day 1 · 12:25–13:10
      Panel / debate
      Music & audio
      Provisional

      Artists, labels and AI

      Artists and label representatives debate the new deal: training on catalogues, synthetic voices, revenue sharing on AI-assisted tracks, and what protection artists should demand. A frank conversation about power, money and consent.

    • Day 1 · 12:25–13:10
      Panel / debate
      Art & culture
      Provisional

      The art market and AI

      Gallerists, collectors and artists debate the market question: how AI-assisted works are priced, what authenticity and provenance mean now, whether collectors pay for machine-assisted work, and how editions and certificates adapt.

    • Day 1 · 12:25–13:10
      Panel / debate
      Architecture
      Provisional

      Architects, clients and AI

      Architects and clients debate the new deal: what happens to fees when production accelerates, who is responsible for machine-assisted errors, how to disclose AI use in deliverables, and what clients should demand.

    • Day 1 · 12:25–13:10
      Panel / debate
      Gaming
      Provisional

      Players, creators and AI content

      A debate on AI content in games: how players react to generated assets and voices, what disclosure they expect, how modding and UGC communities use these tools, and where studios should draw lines to keep trust.

    • Day 1 · 12:25–13:10
      Panel / debate
      Fashion & luxury
      Provisional

      Craft, luxury and AI

      A debate on what AI means for houses built on craft: where machine assistance is compatible with luxury values, what clients expect on authenticity and disclosure, and how maisons protect savoir-faire while modernising production.

    • Day 1 · 12:25–13:10
      Panel / debate
      Photography
      Provisional

      Truth, trust and the image

      Photojournalists, editors and technologists debate the credibility crisis: synthetic images in news, provenance standards like C2PA, newsroom verification practices, and what audiences can still trust.

    • Day 1 · 12:25–13:10
      Panel / debate
      Design & craft
      Provisional

      Craft knowledge and machines

      Craftspeople and designers debate what machines can and cannot learn: tacit knowledge, material intelligence, the value of the hand — and how workshops transmit skills when juniors start with generative tools.

    • Day 1 · 12:25–13:10
      Panel / debate
      3D & VFX
      Provisional

      VFX studios and the AI transition

      Studio heads and supervisors debate the transition: what AI does to shot pricing and bidding, which artist roles change first, how to retrain teams, and whether the VFX business model survives the shift to machine-assisted production.

    • Day 1 · 12:25–13:10
      Panel / debate
      IP & Rights
      Provisional

      Training data: the licensing debate

      Rights holders, platforms and lawyers debate training data: opt-outs, licensing markets, collective management, the text-and-data-mining exceptions in European law, and what a fair deal between creators and model builders looks like.

    • Day 1 · 14:00–15:15
      Case study / forum
      Main
      Provisional

      Who pays for creative AI?

      A business-focused forum on the money flows behind creative AI: who funds the models, who pays for licences and training data, how costs land on production budgets, and which business models are emerging between platforms, studios and independents.

    • Day 1 · 14:00–15:15
      Workshop
      Film & TV
      Provisional

      Previsualisation for a scene

      Hands-on previz session: from a short scene brief, participants build a previsualisation package combining generated frames, blocking notes and camera plans. Starter files provided; everyone leaves with a package usable in a real production meeting.

    • Day 1 · 14:00–15:15
      Workshop
      Product & UX
      Provisional

      UX writing with generative tools

      A hands-on writing session: participants draft microcopy for a real flow — empty states, errors, permissions — using generative tools, then test tone, clarity and localisation. Starter flows provided; everyone leaves with a tested copy set.

    • Day 1 · 14:00–15:15
      Workshop
      Advertising
      Provisional

      Personalisation at scale, responsibly

      Hands-on session: participants design a personalised campaign system — segments, variants, consent boundaries, measurement — for a sample brand. Starter materials provided; each group leaves with a personalisation plan that survives a legal review.

    • Day 1 · 14:00–15:15
      Workshop
      Publishing
      Provisional

      Translation workflows with AI

      Hands-on session: participants take a text excerpt through an AI-assisted translation workflow — machine draft, translator edit, style guide enforcement, quality review — and measure where time is actually saved. Starter texts provided.

    • Day 1 · 14:00–15:15
      Workshop
      Music & audio
      Provisional

      Voice cloning: consent and practice

      Hands-on session on synthetic voices: participants build a consent-first voice workflow — authorisation, scope, revocation, labelling — then test a cloned voice in a controlled demo. Starter materials provided; the output is a consent framework.

    • Day 1 · 14:00–15:15
      Workshop
      Art & culture
      Provisional

      Provenance and documentation for artworks

      Hands-on session: participants build a documentation practice for AI-assisted artworks — process records, tool disclosure, certificates, editioning. Starter templates provided; each participant leaves with a documentation kit usable for their own work.

    • Day 1 · 14:00–15:15
      Workshop
      Architecture
      Provisional

      BIM and AI: a practical session

      Hands-on session at the intersection of BIM and AI: automated model checks, generated documentation, clash detection assistance, natural-language queries on models. Starter models provided; participants leave with a set of applicable automations.

    • Day 1 · 14:00–15:15
      Workshop
      Gaming
      Provisional

      NPCs and dialogue with AI

      Hands-on session: participants design an AI-driven NPC — personality, memory, guardrails, fallback dialogue — and test it live against players trying to break it. Starter frameworks provided; each group leaves with an NPC design document.

    • Day 1 · 14:00–15:15
      Workshop
      Fashion & luxury
      Provisional

      Virtual sampling and fitting

      Hands-on session: participants build a virtual sampling workflow — 3D garment simulation, fit iteration, client review — for a sample garment. Starter files provided; each group leaves with a sampling process that cuts physical prototypes.

    • Day 1 · 14:00–15:15
      Workshop
      Photography
      Provisional

      Provenance and authentication in practice

      Hands-on session: participants implement a provenance workflow — in-camera signing, metadata, verification at publication — for a sample newsroom or studio. Starter materials provided; each leaves with a working authentication practice.

    • Day 1 · 14:00–15:15
      Workshop
      Design & craft
      Provisional

      CAD and generative design

      Hands-on session for experienced designers: constraint-based generative design in CAD, option exploration, manufacturability checks. Prerequisite: CAD proficiency. Starter models provided; participants leave with a generative study.

    • Day 1 · 14:00–15:15
      Workshop
      3D & VFX
      Provisional

      Generative assets for environments

      Hands-on session: participants build an environment asset set with generative tools — textures, matte elements, set extensions — then integrate them into a shot with consistent lighting. Starter scenes provided; each leaves with a finished shot.

    • Day 1 · 14:00–15:15
      Workshop
      IP & Rights
      Provisional

      Consent and likeness in practice

      Hands-on session: participants draft consent frameworks for voice, face and style — scope, duration, revocation, compensation — for fictional productions. Templates provided; each group leaves with consent documents ready for legal review.

    • Day 1 · 15:30–16:15Special show

      Special Show 02 — The Remixed Orchestra

      Musicians perform live while AI systems transform their playing in real time — stretching, reharmonising and re-scoring it. The audience hears the original and the transformation side by side, then votes on where the performance should go next.

    • Day 1 · 15:30–16:15
      Live demo
      Film & TV
      Provisional

      Virtual production with AI-assisted environments

      A live demonstration of building and adjusting a virtual environment for a shoot: generating and extending backgrounds, matching light and perspective, and integrating with a volume or green-screen workflow — including render-time checkpoints while the machine computes.

    • Day 1 · 15:30–16:15
      Live demo
      Product & UX
      Provisional

      Research synthesis with AI

      A live demonstration of turning raw research — interviews, support tickets, analytics — into structured insights with AI: clustering verbatims, drafting personas, and checking where the synthesis invents patterns the data does not support.

    • Day 1 · 15:30–16:15
      Live demo
      Advertising
      Provisional

      Synthetic focus groups: what they can and cannot do

      A live test of synthetic audiences: generating persona panels, testing campaign routes against them, and comparing with real human responses. An honest demonstration of where synthetic research helps and where it confidently misleads.

    • Day 1 · 15:30–16:15
      Live demo
      Publishing
      Provisional

      Accessible editions with AI

      A live demonstration of producing accessible editions with AI: text-to-speech narration, image descriptions, adapted formats for print disabilities. The session shows the production chain and the human checks that keep quality and dignity intact.

    • Day 1 · 15:30–16:15
      Live demo
      Music & audio
      Provisional

      AI-assisted mixing and mastering

      A live mixing session with AI assistance: balance suggestions, reference matching, stem separation, mastering chains. The engineer shows what they accept, what they override, and how assistance changes the economics of finishing records.

    • Day 1 · 15:30–16:15
      Live demo
      Art & culture
      Provisional

      Digitising and exploring collections with AI

      A live demonstration of AI applied to museum collections: automated cataloguing, visual similarity search, generated descriptions, cross-collection connections. The session shows where automation helps curators — and where it miscatalogues heritage.

    • Day 1 · 15:30–16:15
      Live demo
      Architecture
      Provisional

      Compliance and regulation checks with AI

      A live demonstration of AI-assisted compliance work: checking plans against accessibility and safety rules, flagging issues, drafting justifications. The session shows where automated checking saves weeks — and where it must never replace an engineer.

    • Day 1 · 15:30–16:15
      Live demo
      Gaming
      Provisional

      QA and testing with AI agents

      A live demonstration of AI agents playing a build to find bugs: pathing through levels, stress-testing economies, flagging anomalies. The QA lead shows what agents catch, what they miss, and how human testers’ roles shift.

    • Day 1 · 15:30–16:15
      Live demo
      Fashion & luxury
      Provisional

      Campaign imagery without a shoot

      A live demonstration of producing campaign imagery with AI: virtual models, garment-on-model generation, set design, retouching. The session shows the full chain — plus the consent, disclosure and diversity questions this practice raises.

    • Day 1 · 15:30–16:15
      Live demo
      Photography
      Provisional

      Generative fill and the edited image

      A live retouching session with generative tools: extending frames, removing elements, rebuilding backgrounds. The demonstration shows the power of these tools — and the editorial and ethical lines photographers and publications draw.

    • Day 1 · 15:30–16:15
      Live demo
      Design & craft
      Provisional

      Materials and sustainability with AI

      A live demonstration of AI-assisted material work: comparing material options on environmental criteria, generating material narratives for clients, checking claims against data. The session shows where AI helps — and where it greenwashes.

    • Day 1 · 15:30–16:15
      Live demo
      3D & VFX
      Provisional

      Compositing with AI assistance

      A live compositing session: AI-assisted keying, integration, grain and light matching, with the compositor showing every manual correction the machine still requires. Includes render-time checkpoints and a clear flag on any prerecorded passes.

    • Day 1 · 15:30–16:15
      Live demo
      IP & Rights
      Provisional

      Provenance tools in production

      A live demonstration of provenance technology: content credentials, watermarking, signing at capture, verification at publication. The session shows what the tools actually prove, what they cannot, and how to read a provenance record.

    • Public policy

      Day 1 · 16:25–17:10
      Panel / debate
      Main
      Provisional

      Public-policy debate: Who sets the rules for creative AI?

      A politically neutral debate on how rules for creative AI should be made: the respective roles of governments, regulators, platforms, professional organisations and creators, and how France and Europe can protect rights and cultural diversity without freezing innovation.

    • Day 1 · 16:25–17:10
      Clinic
      Film & TV
      Provisional

      Film rights clinic

      A practical clinic on the rights questions AI raises in film: training data, likeness and voice of performers, music cues, archive material. Bring an anonymised case; leave with a structured checklist of what to clear, document and renegotiate.

    • Day 1 · 16:25–17:10
      Clinic
      Product & UX
      Provisional

      Ethics and consent in product data clinic

      A clinic on the data layer of AI features: what user data may train or personalise, how consent is collected and revoked, what to log for accountability. Bring an anonymised case; leave with a data-practices checklist for your product.

    • Day 1 · 16:25–17:10
      Clinic
      Advertising
      Provisional

      Disclosure and labelling clinic

      A clinic on AI transparency in advertising: when synthetic content must be labelled, how French and European rules apply to campaigns, what to tell clients and consumers. Bring an anonymised case; leave with a disclosure checklist.

    • Day 1 · 16:25–17:10
      Clinic
      Publishing
      Provisional

      Rights and licensing clinic for publishers

      A clinic on the rights questions AI raises in publishing: training licences, text and data mining exceptions, author contracts, audiobook voices. Bring an anonymised case; leave with a checklist of what to clear, document and renegotiate.

    • Day 1 · 16:25–17:10
      Clinic
      Music & audio
      Provisional

      Music rights and royalties clinic

      A clinic on music rights in the AI era: training licences for catalogues, neighbouring rights, sampling versus generation, royalty splits on AI-assisted works. Bring an anonymised case; leave with a checklist of what to clear and document.

    • Day 1 · 16:25–17:10
      Clinic
      Art & culture
      Provisional

      Artist rights and AI training clinic

      A clinic on the rights questions artists face: works used in training data, style imitation, opt-out mechanisms, moral rights under French law. Bring an anonymised case; leave with a checklist of protections and actions available now.

    • Day 1 · 16:25–17:10
      Clinic
      Architecture
      Provisional

      Liability and insurance clinic

      A clinic on responsibility when AI assists design: professional liability, insurance coverage, duty of care, documentation practices that protect the architect. Bring an anonymised case; leave with a risk-management checklist.

    • Day 1 · 16:25–17:10
      Clinic
      Gaming
      Provisional

      IP and assets in games clinic

      A clinic on the rights layer of AI in games: generated assets and their ownership, voice acting contracts, training on existing game art, platform policies on AI content. Bring an anonymised case; leave with a checklist of what to clear.

    • Day 1 · 16:25–17:10
      Clinic
      Fashion & luxury
      Provisional

      Design protection and counterfeiting clinic

      A clinic on protecting designs in the AI era: copyright and design rights in France and Europe, AI-generated lookalikes, monitoring counterfeits at scale, enforcing online. Bring an anonymised case; leave with a protection checklist.

    • Day 1 · 16:25–17:10
      Clinic
      Photography
      Provisional

      Photographers’ rights clinic

      A clinic on photographers’ rights in the AI era: archives used in training data, style imitation, stock photography economics, contract clauses to demand. Bring an anonymised case; leave with a checklist of protections and actions.

    • Day 1 · 16:25–17:10
      Clinic
      Design & craft
      Provisional

      Design rights and originality clinic

      A clinic on protecting design in the AI era: design registration in France and Europe, originality when tools generate, knock-off detection, contract clauses for client work. Bring an anonymised case; leave with a protection checklist.

    • Day 1 · 16:25–17:10
      Clinic
      3D & VFX
      Provisional

      Digital doubles and likeness clinic

      A clinic on digital doubles: scanning and cloning performers, consent scope and duration, posthumous use, union and guild positions. Bring an anonymised case; leave with a checklist of what contracts and productions must now specify.

    • Day 1 · 16:25–17:10
      Clinic
      IP & Rights
      Provisional

      Open rights clinic

      An open clinic for any rights question: bring your anonymised case — a contract, a dispute, a grey zone — and leave with a structured reading of your options, the applicable rules, and the questions to ask your counsel.

    • Day 1 · 17:20–18:00
      Talk
      Main
      Provisional

      Conversation: What makes work worth making?

      A closing conversation on taste, intention and responsibility: when generation is cheap, what makes a piece of work worth making, signing and paying for — and how creative professionals talk about value without nostalgia or hype.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Film & TV
      Provisional

      AI-assisted short film showcase

      A screening of short films made with AI assistance, followed by a structured critique: what the tool contributed, what the filmmaker decided, where the seams show. The audience leaves with concrete criteria for judging AI-assisted work.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Product & UX
      Provisional

      AI feature showcase and critique

      Teams present AI features they shipped, followed by a structured critique: what users actually did, where trust broke, what was rolled back. The audience leaves with sharper criteria for judging whether an AI feature deserves to exist.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Advertising
      Provisional

      Campaign showcase and critique

      Teams present campaigns built with AI assistance, followed by a structured critique: craft, originality, effectiveness, ethics. The audience leaves with sharper criteria for judging AI-assisted creative work in advertising.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Publishing
      Provisional

      New reading formats: showcase

      A showcase of reading experiences built with AI: adaptive texts, interactive narratives, audio-first editions. Followed by a structured critique — what genuinely serves readers, what is technology looking for a purpose.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Music & audio
      Provisional

      AI-assisted music showcase

      A listening session of tracks made with AI assistance, followed by a structured critique: what the tool contributed, what the artist decided, where the seams show. The audience leaves with concrete criteria for judging AI-assisted music.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Art & culture
      Provisional

      AI in the gallery: showcase

      A showcase of exhibitions and gallery projects built with AI, followed by a structured critique: curatorial strength, visitor response, commercial results. The audience leaves with criteria for judging AI in exhibition-making.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Architecture
      Provisional

      AI-assisted projects: showcase

      Studios present built or competition projects where AI played a real role, followed by a structured critique: what the tool contributed, what the architect decided, what the client saw. The audience leaves with criteria for judging AI-assisted design.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Gaming
      Provisional

      AI-assisted games: showcase

      A showcase of games built with AI assistance — from indie experiments to studio productions — followed by a structured critique: what the tools contributed, what players noticed, what shipped well. The audience leaves with evaluation criteria.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Fashion & luxury
      Provisional

      AI in fashion: showcase

      A showcase of fashion projects built with AI — collections, campaigns, retail experiences — followed by a structured critique: craft, originality, client response. The audience leaves with criteria for judging AI in fashion.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Photography
      Provisional

      Between capture and synthesis: showcase

      A showcase of photographic projects that mix capture and AI synthesis, followed by a structured critique: what the hybrid practice achieves, how it is labelled, where it confuses. The audience leaves with criteria for judging hybrid work.

    • Day 1 · 17:20–18:00
      Showcase / critique
      Design & craft
      Provisional

      AI-assisted objects: showcase

      A showcase of objects and furniture designed with AI assistance, followed by a structured critique: what the tool contributed, what the hand finished, what clients paid for. The audience leaves with criteria for judging AI-assisted design objects.

    • Day 1 · 17:20–18:00
      Showcase / critique
      3D & VFX
      Provisional

      AI-assisted shots: breakdown showcase

      A shot-by-shot breakdown showcase: before/after plates, what was generated, what was hand-built, what it cost. Followed by a structured critique — the audience leaves with criteria for judging AI-assisted VFX work.

    • Day 1 · 17:20–18:00
      Showcase / critique
      IP & Rights
      Provisional

      Rights management in action: showcase

      Organisations present how they actually manage rights in AI-assisted production: registers, documentation, clearance systems, dispute handling. Followed by a structured critique — the audience leaves with patterns to copy.

Day 0

Leaders Dinner

A separate, invitation-only evening before the summit opens. Details are shared directly with invited participants.

The Leaders Dinner is not part of the two-day timetable and does not appear in session counts or exports.

Program status

A program built for the people shaping creative work.

The agenda is a preview and may evolve. Speakers, partners and startups are not confirmed until officially announced.